The VOXReality consortium gathered at Maastricht University’s Department of Advanced Computer Science for an impactful two-day General Assembly on October 30–31, 2024. This event brought together project partners and technical teams to align on the future of VOXReality’s pioneering AR and VR initiatives.
Day one kicked off with a warm welcome from MAG, leading into sessions on project planning that set a solid foundation for the days ahead. In-depth sessions followed on the AR Training Use Case and VR Conference Use Case, where HOLO and VRDAYS showcased recent pilot results, achievements, and provided hands-on demos of their immersive applications. An update on model deployment led by SYN highlighted technical progress, while F6S presented communication strategies to expand VOXReality’s public impact.
Day two focused on collaborative growth, starting with an Exploitation Workshop that explored paths for maximizing project impact. Following, our recently joined third-party contributors then presented their Open Call projects, sparking engaging discussions and potential collaborations. The event closed with AR Theatre Use Case, led by AF and MAG, captivated attendees with pilot results and a demo showcasing AR’s potential in live theatre.
The VOXReality General Assembly showcased the power of innovation and collaboration, with each session reinforcing the project’s vision of immersive technology’s future.
Stay tuned as VOXReality pushes forward on this exciting path! 🚀
Ana Rita Alves
Ana Rita Alves is an International Project Manager and current Communication Manager at F6S. With a background in European project management and a Master’s in Psychology from the University of Minho, she excels in collaborative international teams and driving impactful dissemination strategies.